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Result 1 of 10:
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 AuthorTopic: Official Hero Making Contest (Read 117 times)
B1aD3
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 Re: Official Hero Making Contest
« Result #1 on Mar 21, 2005, 6:51pm »

acually its not..
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Result 2 of 10:
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 AuthorTopic: Triggers (Read 69 times)
TheOneNeo
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 Re: Triggers
« Result #2 on Mar 21, 2005, 9:49am »

alright thanx, I was to leazy to do it myself :-[

But if somebody would have asked I would ofc search some good ones :)

But still the best way to learn how to trigger is to just get started and maybe look through a few tutorials :)
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 AuthorTopic: Triggers (Read 69 times)
Killfest2
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 Re: Triggers
« Result #3 on Mar 21, 2005, 1:18am »

I went 'Googling' as TheOneNeo suggested, and i compiled this list of tutorials to save youy the time:

Basic Triggering - http://maps.worldofwar.net/tutorials.php?id=16
Trigger Basics - http://www.world-editor-tutorials.thehelper.net/triggers.php
Trigger Guide - http://maps.worldofwar.net/tutorials.php?id=17
Special Effects and Triggers Tutorial - http://maps.worldofwar.net/tutorials.php?id=13

Just to name a few...
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Result 4 of 10:
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 AuthorTopic: Spells (Read 84 times)
DemonAts
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 Re: Spells
« Result #4 on Mar 20, 2005, 8:38pm »


Quote:
will there be a tanking class?


Noble, Squire, Mavirk, and Captain have alot of aura's because they will be a tanking like class.
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Result 5 of 10:
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 AuthorTopic: Age Advancement (Read 56 times)
KaosMaster
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 Re: Age Advancement
« Result #5 on Mar 18, 2005, 10:08am »

Sry for the double post but the last one was getting confusing.

On #4 make sure your replace "Knight" with your non-harvesting worker, and replace "Peasent" with your harvesting worker.
« Last Edit: Mar 18, 2005, 10:11am by kaosmaster »Link to Post - Back to Top  IP: Logged


Result 6 of 10:
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 AuthorTopic: Age Advancement (Read 56 times)
KaosMaster
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 Re: Age Advancement
« Result #6 on Mar 18, 2005, 10:05am »

For #1 no triggers are needed, in the object editor find your unit and then fine upgrades to and change it to the building with the upgraded art.

2.[Events]
Unit - A unit Finishes an upgrade
[Actions]
Game - Display to (Player group((Owner of (Triggering unit)))) the text: (You have reached the + ((String((Unit-type of (Triggering unit)))

Note - on this one I assume all your buildings are named "golden age" or "metal age" or whatever.

For #3 you dont need triggers either just find the food cost in the object editor.

For #4 just make sure your current worker doesn't have the wood harvesting ability and replace it with one that does

[Events]
Unit - A unit Finishes an upgrade
Actions
Unit Group - Pick every unit in (Units of type Knight) and do (Actions)
Loop - Actions
Unit - Replace (Picked unit) with a Peasent using The new unit's max life and mana

I created a map with these triggers on them and if you want it just ask, and yes these are all VERY basic.
« Last Edit: Mar 18, 2005, 10:10am by kaosmaster »Link to Post - Back to Top  IP: Logged


Result 7 of 10:
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 AuthorTopic: Age Advancement (Read 56 times)
Killfest2
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 Age Advancement
« Result #7 on Mar 18, 2005, 2:04am »

I'm making an Empire-Earth style Altered Melee game, where you progress through the ages, increase your tech tree, and many other things.

I have a few trigger problems (ie. I can't do them) - I would appreciate if someone could help me out with the following:

1. When a player upgrades an age, their buildings change art to appear more modern.

2. I need a message to appear saying: "You have reached the [something] age" when the upgrading is finished

3. I need to trigger to increase food by 20 for every upgrade ie. 70 to 90 for first age upgrade to second

4. I need a trigger to prevent wood harvesting until the second age.

There will probably be more; I apologize if these are really basic, but being a melee map maker, this is really daunting - anyways, anyone who would like to join this project, I would appreciate it.

« Last Edit: Mar 18, 2005, 2:05am by killfest2 »Link to Post - Back to Top  IP: Logged

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Result 8 of 10:
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 AuthorTopic: Official Hero Making Contest (Read 117 times)
Killfest2
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 Re: Official Hero Making Contest
« Result #8 on Mar 18, 2005, 12:28am »

Why not...this is the exact same competition, word for word, being run on worldofwar.net (whoops, got it wrong last time :P )
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Result 9 of 10:
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 AuthorTopic: Hero Spells HELP (Read 31 times)
KaosMaster
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 Hero Spells HELP
« Result #9 on Mar 17, 2005, 8:05pm »

Can someone do the spells for my map plz, I have the custom heros made i just need the spells made. If you can pleae reply or pm me.
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Result 10 of 10:
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 AuthorTopic: Official Hero Making Contest (Read 117 times)
B1aD3
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 Re: Official Hero Making Contest
« Result #10 on Mar 17, 2005, 4:25pm »

no...
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